3Dsia


about:
   Introduction
   Why that name?
   Systems
   Gallery
   Old Screenshots

download:
   Release
   CVS-Snapshot
   From CVS

features:
   Overview
   Plugins
   Tools
   Applications

development:
   History
   Help needed
   Contribution
   The team
   CVS
   Mailing list

contributing:
   Fields of Interest
   Homepage
   3Dsia Language
   Visualization Engine

documentation:
   FAQs
   Sourcecode Docu
   Techdox
   Features
   Position
   Prospects

misc:
   Prototype
   Contact
   Links


tux

Mesa

opengl

tux

VA-Linux

sourceforge


Page by:
   Alexander Feder
   Gerald Scheidl
Contributing

First of all, thank you for your interest in contributing to the 3Dsia Project.

There are some important things to say:

  • You are doing this voluntarily, so there are no obligations of any kind. If you don't want to do something, you just don't have to do it.
    We want to maintain a climate where development is fun, and want that all participants are satisfied with what they are doing and with what is going on.
  • If you are not satisfied with anything (code/concepts/ideas) tell it on the mailinglist.
  • If you have an idea of any kind tell it on the mailinglist.
  • If you are employed in some software company, be sure that the code you contribute is owned by you. It would be very annoying to have to re-code something because of legal problems.
  • this list will be continued...


There are various fields to work in:



Homepage Maintainer [details] - [contribute]

As you can see, our homepage is very outdated in many places.
If you are interested in creating a new design and would be willing to maintain the content as well, please contact me.


3Dsia Language [details] - [contribute]

The 3Dsia Language is one of the very nice ideas.
There are several fields where the language gives an enourmous advantage:

  • Firstly, as we can't accept static objects (except of special cases) to be transfered over the line; huge amounts of data would be the result.
    Thus the Language in combination with the Symbol Table provides a nice way of describing objects in an algorithmic and hierachic way.
  • Applications can be coded in future, or at least their frontends.

In the first steps the Language will be very similary to Assembler, but we want it to become a High-level language (probably C-like) in the future.
Check out the details and send a mail if you are interested.


Visualization Engine [details] - [contribute]




whatever [details] - [contribute]



Under heavy construction
-------- OUTDATED --------



Symbol Table [details] - [contribute]

The Symbol Table is one of the most important parts in the 3Dsia System, both on server- and client-side.
If you are experienced in the field of databases and would be interested in creating a hierachic database for a virtual reality system then read the details and send a mail.