3Dsia


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Page by:
   Alexander Feder
   Gerald Scheidl
Symbol Table [contribute]

The Symbol Table is one of the most important parts in the 3Dsia System, both on server- and client-side.
If you are experienced in the field of databases and would be interested in creating a hierachic database for a virtual reality system please send a mail.


The Symbol Table



The Symbol Table is the "hearth" of the 3Dsia System. It is the main data storage of both the server and the client.

In general, it is a hierachic and interlinking method of data storage; it can hold all forms of data:
  • 3Dsia binary language
  • Object descriptions
  • Textures
  • Sounds
  • Matrix-Segments
  • User Data
  • ...
This can be achieved simply by just defining a type and storing the binary-data.

A chart which shows a proposal of a symbol and the hierachic structure of the Symbol Table.
Example of a hierachic structured Symbol Table


I am currently working on a more informative description, i will post it as soon as i finished it. Meanwhile, if you have ideas or want to contribute please send an email.